[messages] [Module Design] Re: trigger action and && usage.
jungleboie at yahoo.com
Mon Mar 21 14:43:52 MST 2011
thanks for the responce. as i can't get the trigger to fire as needed, i
am dropping it for now. the mod is done and the trigger was a project
that isn't required. will cont. to play with it. i do think the prob.
is in the order in the comands.
i just don't understand why it was working.. then just stopped. the
trigger is fireing anytime the watch for command is seen. ignoring the
matched propertys. even if i change the trigger to just CurDam <=
on a sidenote, anyone know why sympolic dice in a toolbar un-nest and
make new buttons?
Read this topic online here:
More information about the messages