[messages] [Module Design] Static Counters
tar at isi.edu
Thu Mar 31 12:35:05 MST 2011
On Mar 31, 2011, at 9:58 AM, Doggo wrote:
> I have created counters to represent various facilites; oil well,
> steelworks, airfield etc.
> I want players to be able to place these on the map in their homeland
> before the game begins.
> What I would like to know is how can I disable them so that they
> be moved? In effect they will become a feature of the map until
> destroyed (and then deleted).
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