[messages] [Module Design] Player board(s) with different at start setup?
flaney at yahoo.com
Thu May 5 03:02:53 MST 2011
Sorry, I posted this in wrong forum. Should be here.
Hello fellow module makers,
How does one make player boards (that have different initial units and
economies, and powers) for each side that would be excluded from the
game if not selected at start-up?
For example, player1 chooses empire X. That Empire has two different
setup boards. The selected board is used during play to hold At-Start
units and economy (and any special rules). It should be visible to all
players. The other board(s) would not be used (or better hidden) to
reduce any confusion on selecting/viewing available builds and current
Since there may be (in later add-ons) more empires to choose from with
their own multi-start setups, it seems cumbersome to delineate all the
possible combinations as selectable scenarios.
Please suggest some clever solutions.
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