[messages] [Developers] Re: Roadmap for VASSAL 4
Joel Uckelman
uckelman at nomic.net
Sat May 14 06:44:59 MST 2011
Thus spake lancel:
> On the 32-bit machine, if your glew32.dll is used, then it will generate
> the initialization error that was reported before:
>
> "The application failed to initialize properly (0xc0000142). Click on OK
> to terminate the application"
>
> If the glew32.dll from SourceForge is used, then it will crash a bit
> farther down with no error message like the one above. In other words,
> the initialization is okay with the SourceForge's glew32.dll.
>
> On my netbook, the glewinfo.exe has the following output below. I guess
> that means the graphic chips can work only with OpenGL version up to
> 1.4? If that is true, then the crash probably makes sense if you are
> using some methods available only in OpenGL 1.5.
>
I did a build which uses the ARB functions in case OpenGL 1.5 isn't
supported:
http://www.vassalengine.org/~uckelman/test-arb.exe
Try this, instead of the orignal text.exe. Does this work where test.exe
doesn't?
--
J.
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