[messages] [Module Design] Re: How do I create a valid .vmod on a mac?
films at photographtheverb.com
Sat Nov 19 04:07:27 MST 2011
You are the man! Thank you very much. That did the trick.
When I chose all the files inside the main folder and used the Macs
built in "compress" feature it gave me a file called "archive.zip".
I then renamed that to (gamename).vmod and it launched.
Thanks for the quick reply!
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