[messages] [General Discussion] revisiting preventing rigged dice rolls in online play

Joel Uckelman uckelman at nomic.net
Tue Jan 24 21:13:04 MST 2012

Thus spake Thomas Russ:
> On Jan 22, 2012, at 6:15 PM, Joel Uckelman wrote:
> > I'll consider implementing this in VASSAL 4, but there needs to be a
> > limit on the number of clients which will provide input for any given
> > roll.
> I would think that the internet die roller integration would be a more useful
>  approach to dealing with this problem.

They don't solve the same set of problems. An internet dice roller works
for PBEM, the distributed method doesn't. The distributed method
potentially uses more bandwidth, but it's bandwidth between users, not
between a single roller and all users.

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