[messages] [Module Design] n00b with 2 questions

ijthompson ijordanthompson at gmail.com
Sun Jul 1 09:23:16 MST 2012


"DrNostromo" wrote:
> One advantage you'll find in 3.2 is that, although you can still use
> key commands like CTRL A, ALT B, etc., you can also use keywords, like
> GetFirstCard, PlaceArmyUnit, etc. That was a huge advantage for me.


That's interesting, and I really like that change. So, if I've got a
current-version module that's about 90% done, would  you recommend going
back and changing all my key commands to keywords, or just leaving it
as-is?

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