[messages] [Developers] Local/Global Properties
chrono280 at gmail.com
Fri Jul 20 03:31:34 MST 2012
Wow I had no idea this existed already. Looks like it was reported in
Feb, I was about halfway through writing the Production Sheet section of
my module at that time.
Really this is a showstopper for my module. I can rewrite it with
team-dependent global properties, but it would require changing the
prototypes for hundreds pieces since they now just inherity a single
prototype for using the local variables and then use $PlayerSide$ when
somthing needs to be sent to a team specific variable.
So, Barbanera & Brian & irishwulf & anybody else:
__How can I help!?__ I really want to get this fixed for the 3.2.0
release. My knowledge of Java is limited but I'm prepared to do
everything I can to fix this since that beats re-doing half of my new
module. Where can I start? I'll see about putting the word out on the
BGG fourms for this game if anybody with Java experience could take a
stab at fixing this specific bug.
Let me know how I can make this happen.... I'm desperate! :D
For anybody following along, here is the link to the bug:
http://www.vassalengine.org/tracker/sho ... gi?id=4278
Read this topic online here:
More information about the messages