[messages] [Technical Support & Bugs] Moving pieces onto map and triggers

JoelCFC25 jkoepp at yahoo.com
Tue Sep 18 09:16:07 MST 2012

> Usually what is needed is an independent true/false property toggle
> embedded, that insures that duplicate firing does not occur during the
> sequence

I don't fully understand what this means in terms of implementation, but
I'll download the Guilford module and poke around in it.

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