[messages] [Developers] What needs t o be resolved before 3.2.0?

Joel Uckelman uckelman at nomic.net
Fri Sep 21 05:58:00 MST 2012


Thus spake mroyer:
> 
> "uckelman" wrote:
> > 
> > I need exact steps to reproduce this.
> > 
> 
> 
> It's fairly simple actually.  If you're in a large module (such as the
> one I posted for another reason the other day), and you open the Windows
> Task Manager and monitor the java.exe memory usage, the usage will jump
> up each time you move your game map window to another section of the map
> (i.e., bring new tiled sections into memory) or zoom in/out. 
> Eventually, it will consume the entire allocated heap (and a bit more)
> and repainting the map images will bog down heavily (often taking 20+
> seconds to repaint) and on occasion the game will crash with a message
> saying "out of memory" or something like that.

I can't reproduce it. Can you show me the errorLog from one of these
runs?
-- 
J.


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