[messages] [Module Design] Menu Bar Button

Tim McCarron timothy.mccarron at sbcglobal.net
Fri Aug 2 16:39:33 MST 2013


I think what you were looking for is a Global property. You can add a Change
Toolbar Button to a defined GP (right click)

-----Original Message-----
From: messages [mailto:messages-bounces at vassalengine.org] On Behalf Of
mycenae
Sent: Friday, August 02, 2013 1:45 PM
To: messages at vassalengine.org
Subject: Re: [messages] [Module Design] Menu Bar Button

Yeah, I realized got the functionality mixed up with the 'Game Piece Layers
control' button, which toggles different layers on and off. But that doesn't
include 2 button images. :(

If it doesn't have to be on the toolbar, you could just define an unmoveable
game piece in an at-start stack, off to the side of the board someplace.
Then use a Layer trait on the game piece to define a +0 level and a +1
level.

_______________________________________________
Read this topic online here:
http://www.vassalengine.org/forum/viewtopic.php?p=41550#p41550
_______________________________________________
messages mailing list
messages at vassalengine.org
http://www.vassalengine.org/mailman/listinfo/messages
 

__________ Information from ESET Smart Security, version of virus signature
database 8641 (20130802) __________

The message was checked by ESET Smart Security.

http://www.eset.com
 
 

__________ Information from ESET Smart Security, version of virus signature
database 8641 (20130802) __________

The message was checked by ESET Smart Security.

http://www.eset.com
 



More information about the messages mailing list