[messages] [Technical Support & Bugs] Counter problem in Twilight Struggle
ste_gr at yahoo.com
Fri Aug 2 22:52:28 MST 2013
I'm using Vassal 3.1.20 and TS module 3.0.10a running on Windows Vista.
When i'm using an event or an option (coup) that alters the number of
the counters in a region, then it gets confused as it disappears
visually the counters to be removed but internally it keeps them and it
counts them as if they were present.
P.e. when usa coups Pakistan where ussr had 2 inf and the dice result
removes all 2 ussr inf and places 2 usaa inf, the engine doesn't give
control to the usa because it considers that the ussr inf are present
even if the were removed.
This happens with every opponent thay i have played, even with them who
are using same engine and module as i do, so i think that it' s my
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