[messages] [Module Design] "Send To Location" Capability?
paul_wiffer at yahoo.com
Sun Feb 24 01:42:03 MST 2013
Is there a way for Vassal to know what terrain is in a hex and use that
information to modify the destination of the "Send To Location" command?
The game I am working on is hex-based but uses different "battle boards"
for the units to go to for combat resolution, and the battle boards vary
according to the terrain in the hex. Each battle board would be a
separate Map Window and ideally there would be only one "Send To
Location" command in all the unit's prototype definitions, which could
be directed to the correct Map Window dynamically, based on the terrain
definition of the hex the units are in on the Main Map.
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