[messages] [Module Design] How to determine the number of players ?

ijam vdup at scarlet.be
Sun Jan 20 01:40:10 MST 2013


"barbanera" wrote:
> Hmm, that might work, altough I am not sure how you defined "empty" in
> vanilla property checks ("" or '' won't work). Maybe possible with the
> new property expression engine, though (Vassal 3.2.0). 
> 
> My suggestion was to have players at start up click on some "check-in"
> button to update the number of players.


Hi,

I find an easy way by using a "Startup Global Key Command" at module
level.

In fact this GKC is sent at login of each player and updates (via a
Trigger) a "Global Property" named, for example, NumberOfPlayer.

Ijam.

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