[messages] [Technical Support & Bugs] "Ghost Counters"

Joel Uckelman uckelman at nomic.net
Tue Jan 29 15:31:12 MST 2013

Thus spake ogrebait:
> Currently playing a game of Western Desert (Europa). Both my gaming
> partner and I have noticed at times that certain counters will sort of
> disappear. We can see a faint outline of where they are/were, but when
> you click on the hex, the counter will "appear" several hexes away. The
> funny thing is that you can then manipulate the counter in the hex where
> it was (or at least supposed to be) by right clicking and selecting an
> action, but you can't manipulate it in the hex in which it physically
> appears. The only thread that connects all of the instances is that the
> counters were rotated partially clockwise (we do this to indicate out of
> supply condition). However, not all counters that have been rotated like
> this do the disappearing act.
> Anyone seen this before?

Can you find a way to reproduce this behavior reliably, and tell us
the steps?

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