[messages] [Module General Discussion] Counters, chits, pieces and more counters...

Joel Uckelman uckelman at nomic.net
Sat Oct 12 11:17:38 MST 2013

Thus spake rozar5:
> Hi guys.  Any suggestions on creating wargame type counters that are
> clear and defined at the many zoom resolutions VASSAL provides?  I can
> make some pretty good counters for my print and play boardgames that
> work just fine but, in VASSAL, they don't translate well (blurry) at
> higher zoom levels and are hard to read at the smaller levels.  I guess
> I could design counters for each magnification but that would be a lot
> of counters since each one has two sides and, another thing is,  I don't
> know how to implement that mechanic in the VASSAL program (layers?). Any
> suggestions or assistance will be greatly appreciated!

Use SVG.

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