[messages] [Module Design] Sending pieces/cards to dynamic locations
drnostromo at drnostromo.com
Tue Oct 15 06:50:26 MST 2013
If I'm reading what you want correctly, this is how I would do it. Keep
in mind that I'm writing this off the top of my head without any testing
but I think it should work.
Create a Global Property called something like - BadGuy
On the Merlin card, place a Text Label trait somewhere on the card to
On the bad guy's card, set up a Set Global Property trait with the menu
command "Notify Merlin" and have it set the value to $PlayerSide$.
So, when the bad guy right-clicks the card and selects "Notify Merlin"
the card should set the Global Property which would be automatically
displayed on Merlin's card.
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