[messages] [Module Design] Randomizing game piece images.

plloyd1010 plloyd1960 at gmail.com
Sat Oct 19 08:10:22 MST 2013


tar, that wouldn't work. Referring to your suggestion, if I pulled out
piece 1b, piece 1a is still in the mix. The game I am working on is a
module for Panzer Grenadier. The idea is that every leader drawn
eliminates 2 possibilities. Now if there is a way to draw a random
counter (presume 1a/1b), and have its counterpart (1b/1a) dropped from
the mix, your idea would work.

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