[messages] [Module Design] How to make a different variety of decks each game

Tim M timothy.mccarron at sbcglobal.net
Mon Oct 28 13:23:11 MST 2013

First, you need to use a different method.

Instead of using the send entire deck option in the Deck dialog, create
a prototype that you can add to every single card that has 4x Return to
Deck traits (1 for each deck) each with a different key of course.
Somewhere else or on toolbar you will need/have a button that will
execute a trigger to send X number of cards from deck Y to deck Z. Build
button /triggers as needed (or use multi action buttons etc..). 

This means it also allows you to mix and match depending on how complex
you wish to build your triggered GKC expressions. i.e get 12 cards from
deck A, send them to deck 1 and also get 4 cards from deck B and send
them to deck 1 as well. Set your decks to shuffle always and the cards
the routine will retrieve will always be random

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