[messages] Edit: [Technical Support & Bugs] Re: Random layer on placement
Tim M
timothy.mccarron at sbcglobal.net
Wed Sep 4 05:32:45 MST 2013
[This message has been edited.]
"Ulfgdar" wrote:
> I even tried adding a new item in the module from
> RandomLayerPlacementDemo.zip. So i guess the map options are no
> problem since they were configured. Unless there some steps, to relate
> new pieces with the map options.
> I tried checking the map tree one item at the time but nothing apart
> from the default seems to be there. Still new to the hole trigger
> thing.
>
> As a side note, if i edit the original demo piece it still works, but
> new pieces do not.
Looks like a old vs new property expression problem. Do everything
exactly as the demo is setup except in your piece's trigger action trait
replace the expression __RandomValue = false__ with
__{RandomValue=="false"}__
Works for me after doing that on new pieces
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