[messages] [Module General Discussion] Cleaning up vassal modules.
away_from_home at yahoo.com
Tue Apr 15 23:39:08 CEST 2014
I've built a module for a game I am designing and have gone through
several different updates including the new icons and maps.
I noticed the file size keeps growing and the old images remain. Is
there a way to prune out the unused images from the VASSAL file to
reduce its size?
I was told before that a module is simply a zipfile with a different
file extension and to rename the module from ModuleName.vmod to
ModuleName.zip. Then open the zipfile, go into the images/ folder it
contains, and delete any stale/unwanted images. When finished, to change
the file extension back to .vmod
I’ve tried this on both my mac and pc but after I convert my VASSAL
module to a zip file, unzip it, delete the unneeded images, rezip it,
and change the extension back to .vmod, I can’t open it in VASSAL. I
get an error: Invalid VASSAL module; The file
'/Users/josephchacon/Desktop/Vietnam Firefights v04' is not a valid
I am using the latest version of 3.2.11. Does anyone have an
suggestions on how else to clean up a vassal module?
Thanks, I appreciate the help.
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