[messages] [Module Design] Help working on a Game of Thrones Diplomacy variant module

Joel Uckelman uckelman at nomic.net
Thu Apr 17 12:02:47 CEST 2014

Thus spake Leonardothered:
> Sorry, I realize I wasn't very conclusive at all, but I'm really looking
> for a step-by-step guide on some similar games maybe or at least one I
> can break down. I mainly want to use Vassal as a tool for online gaming,
> as a way to handle some of the legwork I'm having to do by detailing the
> map myself every step of the way and having to collect all of this
> information like trades between players, their expenses each turn, and
> in the way that armies clash against eachother in a very specific but
> mathematical order. 
> I've already hosted the game before and want to create an interface
> where players can relay all of their information for the game without me
> having to break everything down and update the status of the game.
It sounds like you want a move processor more than a virtual tabletop.

Are you intending for the players to make their moves themselves on
the map, or declare what those moves are and have the moves be made
for them?


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