[messages] [Feature Requests] Sub Hexes and sub units

RLWilson ron.l.wilson at charter.net
Fri Apr 25 16:20:30 CEST 2014


The idea here is that VASSAL could support the  concept of having major
and minor hexes or hexes and sub hexes and units and sub units. The way
this might work is that a major hex might be some multiple of the minor
hexes, say a multiple of 3.  At a certain map scale one would see just
the major hexes and  the major units. When on zooms to a more magnified
map scale then on might see both major and minor hexes and units or just
the minor ones. When moving a major unit all its sub units move with it
automatically (unless  split off as another group). When one zooms down
to the level one can see the sub hexes then one can place the minor
units on any  hex in the sub hex (or adjacent (or whatever rule some
wants to employ. 

With this feature one can operate say at a platoon level and move
platoons around using say a 150 meter hex and then  zoom in to a squad
level where there is now 50 meter hexes and the player can deploy those
squads that make up that platoon however the rules permit.  

I can see even doing this at three levels .. any more than that might
become a bit problematic. Thus one might go up and add a company level
of hex and unit or down and add a section or single man level... though
for the later maybe having  decks that can be mapped to individual hexes
may be a better way to go.

_______________________________________________
Read this topic online here:
http://www.vassalengine.org/forum/viewtopic.php?p=44644#p44644


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