[messages] [Module Design] Quick Questions About Masking

jmp120 services at johnmpotts.com
Mon Feb 24 19:43:19 CET 2014

I am just getting into module development. I have a quick question about
Masking that I am doing in a Block wargame. I want to be able to Mask
the blocks in order to simulate the back view of the block. I have it
working perfectly except for two problems. The Movement Trails and the
Mark When Moved seem to be obfuscated when the block becomes masked. Two

1. Is this by design and is there some way around it?
2. Is there something better I could use other than Masking to have the
blocks "face down" while making Movement Trails and Mark when Moved
still visible?

I don't need step by step instructions, just some direction. Thanks in

- John

Read this topic online here:

More information about the messages mailing list