[messages] [Module Design] Searching Through a Deck

orionsbell joc at orionsbell.com
Wed Jul 9 09:31:10 CEST 2014

"grouchysmurf" wrote:
> Each such card enables player to pick up just one, specific actor
> card, am I right?
> Quick draft:
> 1. Assume a set of cards which enable a player to search through Actor
> Library is called A.
> 2. Define a trait Marker SearchFor = 'Cary Grant' (or whatever actor
> may be retrieved from the Actor Library) for each card belonging to A.
> 3. For each card from Actor Library define action Send To Location =>
> player window. You need to find a way to evaluate Player Window based
> on Player Name, somehow. Assign this action to, say, C-R.
> 4. For each card from Actor Library define Marker ActorName = 'Cary
> Grant' (or whatever actor name is).
> 5. You would now define a GKC for each card belonging to A. Matching
> Properties: DeckName == "Actor Library" && ActorName == $SearchFor$,
> Global Key Command == "C-R". Give it a name, for example, "Retrieve
> Actor".
> Now, on each card belonging to A you have a command "Retrieve Actor"
> -- when it's executed, module automatically searches through Actor
> Library and retrieves corresponding actor and places it in player's
> hand.

No, I want the player to browse through the deck and choose any one card
from what they see. Searching for a specific actor doesn't work as it
may be in the discard pile, or the opponent's hand.

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