[messages] Edit: Re: [Module Design] Having different zones display cards differently

Ratty leymaster at nezumi.me.uk
Sun Jul 20 20:54:54 CEST 2014

[This message has been edited.]

Create a Zone in the Map, add a on Drop GKC to the Map the zone is in,
Add a Trigger set off by the Dropped GKC that check is the card is in
the Zone, the property should be something like
{CurrentZone=="PlayArea"} , and then have it send out the Flip command.

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