[messages] [Module Design] Having different zones display cards differently

Ratty leymaster at nezumi.me.uk
Mon Jul 21 00:23:48 CEST 2014

Bottom of the Map window. Key Command to apply to all units ending
movement on this map. Set that as __Dropped__

In the model add a Trigger Action, Key Command set to __Dropped__, in
Trigger when properties match set {CurrentZone=="PlayArea"} and in
Perform these Keystokes set the Key Command to flip the card.

Under Main Map -> Map Boards -> Board  ..... add a Multi-zoned Grid and
to that add a Zone called "Play Area".

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