[messages] [Module Design] Showing movement trails for masked unit

blackice blackice at myrealbox.com
Sun May 4 05:58:26 CEST 2014


Okay, I finally figured this out - at least to a degree.

My issue appears to be linked to trait order or some odd prototype
nesting behaviour.  While I was experiencing the issue, I had a
structure principally like this:

_Before_

__Prototype Block__
...[other stuff]
Movement trail
...

__Prototype Allied Block__
...
Mask
Mark when moved
...
Prototype = Block


I noticed that the Allied Blocks would be marked as moved, even when
masked, but not showing the movement trail. 

When I moved the Movement trail attribute into the Allied Block
prototype, it works:


_After_

__Prototype Block__
...[other stuff]
...

__Prototype Allied Block__
...
Mask
Mark when moved
Movement trail
...
Prototype = Block

Cheers,

Martin

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http://www.vassalengine.org/forum/viewtopic.php?p=44781#p44781


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