[messages] [Module Design] How to Develop VASSAL Modules in parallel?
sebastian.naehring at gmail.com
Wed May 7 14:04:40 CEST 2014
What you could try is to modify the module on the "buildfile" level.
Which means instead of opening the module in Vassal, use a programm to
unzip the .vmod file into a folder (e.g. 7zip). There is a file called
"buildFile" in this folder which basically is your Vassal module as an
XML file. You could add decks, protortypes or cards there by adding the
text at the correct position. Then rezip the whole folder again (without
compression) and change the ending back to .vmod. If you then load the
module with Vassall again.
Maybe it would even work if you put the "buildFile" under some version
control (like SVN) so that the version control can take care of the file
Read this topic online here:
More information about the messages