[messages] [Module Design] Module speed

Joel Uckelman uckelman at nomic.net
Tue May 20 23:49:05 CEST 2014

Thus spake dsdhornet:
> What actually impacts game speed?  Is it number of traits (regardless of
> type)?  Number of triggers (so markers and calcs have little effect)?

Depth of traits matters quite a lot. Specifically, putting traits which
are accessed a lot near the top of the trait stack if you can will speed
things up. 

As for the other things, they're relatively new and haven't been
profiled much, if at all. So my advice would be to try them and find


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