[messages] [Module General Discussion] I'm New Here - Module Ideas

Joel Uckelman uckelman at nomic.net
Mon May 26 10:15:30 CEST 2014

Thus spake KiryuEX:
> I'm not entirely sure this the best place for this topic, but here it
> goes:
> I'm ___VERY___ new to VASSAL and I'm still just learning how to use it.
> However, even after only a cursory glance, I could see that the VASSAL
> Engine has incredible potential. I was wondering if the following ideas
> would be possible, for "mechanical" reasons and copyright/trademark
> reasons:
> Culcept: it's actual a video game series, but all the games are played
> like a hybrid card/board game. It's been referred to as being like a
> cross between 'Magic: The Gathering' and 'Monopoly' (an apt
> description). More information can be found here:
> http://www.culdceptcentral.com/index.php[1]
> Also, would it be possible to make a module for the card game, 'The
> Spoils'?
> http://en.wikipedia.org/wiki/The_Spoils_(card_game[2])
> http://www.spoilsinventory.com/[3]

You're free to make modules for whatever you want for personal use.
Whether you can distribute modules for games depends on the attitude
of the game's publisher and the laws where you do the distribution.


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