[messages] [Technical Support & Bugs] "Mask" and "Restricted Access" traits in a multi-side stack

Chatmourai cmassaloux at free.fr
Tue Sep 23 12:50:57 CEST 2014

Hello Vassal team,

By experimenting a little more, I have finaly isolated the problem.

It is not a mix of "Restricted Access" and "Mask" traits.
It is just an issue with the "Mask" trait alone.

A player can always mask or unmask any of its own counters, either by
displaying the contextual pop-up menu and selecting the "Mask" menu
entry, or by typing directly the shortkey combination on the keyboard.

When the "Mask" trait setting is properly configured, as well as the
associated Global Option, his opponent should never be allowed to mask
or unmask any of the player's counter.

The Global Option "Allow non-owners to unmask pieces" shall be set to
The "MAsk" trait should be set with the "Can be mask by" property set to
"Any of the specified sides", and only the Side name of the player
should be present in list.

Then comes the issue:
The opponent can not select the "Mask/Unmask" menu item from the
contextual popup menu, but he still CAN mask the counter by typing the
corresponding shortkey at keyboard.

Once masked though, he cannot unmask it back to visible.


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