[messages] [Module Design] Movement Trails turn off per map?
lancerunolfsson at gmail.com
Tue Apr 7 07:21:37 CEST 2015
With Judd Vance's help got. The solution was to assign a key command to
movement trail Then enter that command into the last field on the Dead
Pile map window properties. Then strangely make dead pile last in the
prototype properties which for some reason makes it the top choice when
you left click a unit.
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