[messages] Edit: Re: [Module Design] Closing a non-Main-Map window closes the whole module

iam2509 stephen.oliver at juno.com
Fri Apr 24 19:51:13 CEST 2015


[This message has been edited.]

Geoff,

I am posting this discussion in the CSW Vassal forum for you to get more
feedback:

http://talk.consimworld.com/WebX?14@@.ee6f15c/7862[1]

As far as recommendations I am biased towards my own vassal modules but
here is a list:

If you are using random chits drawn from a cup use this:
http://www.vassalengine.org/wiki/Module:Across_5_Aprils[2]

If you are using random maps and drawing cards use this:
http://www.vassalengine.org/wiki/Module ... piel_(1970[3])

For a straight up vassal module: that works well: 
http://www.vassalengine.org/wiki/Module ... _Eggshells[4]

And for a vassal module that TONs of unique complicated features to use
a resource: http://www.vassalengine.org/wiki/Module ... _of_Shiloh[5]

[1] http://talk.consimworld.com/WebX?14@@.ee6f15c/7862
[2] http://www.vassalengine.org/wiki/Module:Across_5_Aprils
[3] http://www.vassalengine.org/wiki/Module:Kriegspiel_(1970
[4] http://www.vassalengine.org/wiki/Module:Slouch_Hats_%26_Eggshells
[5] http://www.vassalengine.org/wiki/Module:Hell_Before_Night:_The_Battle_of_Shiloh


_______________________________________________
Read this topic online here:
http://www.vassalengine.org/forum/viewtopic.php?p=48630#p48630


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