[messages] [Module Design] Zoom levels - balancing board size with card size

Stiglr allendkrsn at yahoo.com
Mon Jun 22 22:06:28 CEST 2015


What you'll likely have to do is make sure you scan the physical pieces
(cards, maps) at 100%, then use the map zoom (default) functions to
create displays that "look right" to the players. It can be tricky if
you need to have player hands windows open with a map board at the same
time.... hard to mitigate the space without a second monitor....

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