[messages] [Module Design] Victory Point Track

Stiglr allendkrsn at yahoo.com
Fri Nov 6 18:49:30 CET 2015


How does one create a Victory Point track as a map window (or any way,
actually; I'm open to suggestions)?

The way the physical game does it is with x1 and x10 chits for each side
which you position on a 10 space track.

I'd like to be able to set something up so that I can get a text buffer
report that says something like:

"The (side) score is now: (x10 chit)(x1 chit) victory points.

The players would move the VP chits on the track and cause the report to
be updated in the buffer.



Or, is there  a better way to do this?

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