[messages] [Opponents Wanted] Star Fleet Battles

sfbaddict sfb at rogers.com
Fri Jun 10 15:57:53 CEST 2016

The facebook group for the Star Fleet Battles Cadet module is
Arrange games ask questions etc..

Cadet ships are half the size of full scale SFB ships for faster games.
The Cadet Game uses a lighter rule set as well.
There are videos on
youtubehttps://www.youtube.com/user/spammeaccount/playlists for how to

___Rules learned in each Scenario  ___

_Scenario 1,2,3 _
The sequence of play. 
How to move, facings, turn modes. 
Firing arcs, shield facings. 
Photons, phasers, disruptors, seeking weapons, Drones
Ship explosion strength 2xdamcon  

_Scenario 4 _
Energy Allocation 
Arming costs  

_Scenario 5 _
Damage chart (not directional phaser hits)  

_Scenario 6 _

_Scenario 7 _
Full scale ships DAC 
Directional phaser hits(shuts as a weapon hit) 
Lock on (Sen/Scan) 
Mid turn cloaking and fade period +1,+2,+3,+4,+5, +2x+5  

_Scenario 8 _
Fractional accounting and move cost ships other than 1. 
Tractor Beams R1(drones, shuts, Ftrs, No death drag, freighters only
unless using full scale ships) 
Transporters (H&R Capture) T-Bombs, NSM  

_Scenario 9 _
Shuttle weapons, Suicide Shuts  

_Scenario 10 _
Side Slips, Tactical manoeuvres 
Shield reinforcement Damage Control(fixing shields) 
Klingon mutiny and SCTY boxes 
Reserve Power (batteries)  

_Scenario 11 _
Labs/Probes to ID seekers and monster research 
Probes as emergency weapon  

_Scenario 12_ 
Other races 
Gorns - plasma
Lyrans - ESG, 
Hydrans - Fus, Hellb, Ftrs, Ph-G, Ftr Repair, CCM, 
Kzinti - Drone cruisers  
Orions - optional mounts, doubling power ship 
Tholians - Web fist/caster, snare 
Seltorians - Web Breaker, Particle Cannon, Shield Cracker 
Wyn - Freighter warships, option mounts
___Things Regular Full Scale SFB players need to remember when playing

No Midturn speed changes 
No Emer Decel 
No Breakdown 
No disengagement except off the map edge 
No overloads 
No UIM/Derfacs 
No Bolts 
No envelopers 
No fastloads 
No Shotguns 
No Drogues 
No Carronade 
No plasma-D 
Drone rules are different on specials. 
No wild weasels 
No tractoring ships (exception freighters) 
No Drove rack reloads
No ADDs 
No Orion doubling (unless using the doubling ship) 
No paying for Fire control or life support 
No tracking crew unit deaths except BP via H&R and capture 
No BPV /Refits / Commanders options 
No Nimble Ships 
No Pinwheel 
No Docking 
No Critical hits 
No Chain reactions 
No Aegis No Tacintell 
No Catastrophic damage/Separation 
No Shock 
No Energy Balance Due to damage 
No ballistic targeting 
No Tugs/Pods 
No Super intelligent Computer 
No Crew Quality - Legendary Officers -Pilot Quality 
No Andro 
No Scout Functions 
No Cloak Decoy 
No Web Anchor 
No Dogfigting 
No Pfs Int etc..

[1] https://www.facebook.com/groups/707030712766345/

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