[messages] [Module Design] How To Identify Invisible Units

rrvs spideratj at aol.com
Wed Jun 15 14:12:51 CEST 2016


Layers and dynamic properties... you can have them displayed however you
want then... completely visible to the owning player, with perhaps a
small marker of some kind to indicate it's currently invisible to
others... or hidden to everybody until requested, then revealed to all
or just the owning player... or whatever really.

The invisible part for an owning player hiding it from others is with an
empty mask (view when masked: no image; display style: inset); turning
off both report moves and centering on opponent's moves.

If invisible to everyone at start, then just a no image or completely
clear piece with layers.

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http://www.vassalengine.org/forum/viewtopic.php?p=51494#p51494


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