[messages] [Module Design] How To Identify Invisible Units

PaulC paul_chicoine at yahoo.com
Fri Jun 17 15:31:37 CEST 2016


Thanks guys, I'll look into this.   I'm so new to creating VASSAL
modules that I'm running into stuff that everyone else has probably
already solved.   From a playability standpoint, I know exactly how I
want this module to behave, but lack the technical experience of knowing
the details on accomplishing it.   Your help and assistance is making
the development process much easier, thanks.

_______________________________________________
Read this topic online here:
http://www.vassalengine.org/forum/viewtopic.php?p=51515#p51515


More information about the messages mailing list