[messages] [Module Design] How To Identify Invisible Units
PaulC
paul_chicoine at yahoo.com
Fri Jun 17 15:31:37 CEST 2016
Thanks guys, I'll look into this. I'm so new to creating VASSAL
modules that I'm running into stuff that everyone else has probably
already solved. From a playability standpoint, I know exactly how I
want this module to behave, but lack the technical experience of knowing
the details on accomplishing it. Your help and assistance is making
the development process much easier, thanks.
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http://www.vassalengine.org/forum/viewtopic.php?p=51515#p51515
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