[messages] [Module Design] How To Identify Invisible Units
paul_chicoine at yahoo.com
Sun Jun 19 02:57:19 CEST 2016
Thanks. It's good to here that you can create more than one Layer. I
assumed you could, but on my first try it just dropped me into the
editor for the existing layer. I'll give this another try. I like
the idea of the text label, which I'll probably have as VISIBLE and if I
could have it blinking I would. There's nothing worse in a
double-blind game than not knowing your opponent can see your pieces.
So I'm trying to make this module fool-proof. I definitely appreciate
the help figuring this out.
Read this topic online here:
More information about the messages