[messages] [Module Design] Check which boards are in the game
spideratj at aol.com
Tue Feb 21 16:06:08 CET 2017
I don't know about your first question: making one of the boards
mandatory and the others optional.
As for alerting you of these alternate maps in-game, your dummy pieces
should work great I think. Use the Start-up GKC trait for the main
toolbar to fire them. Note that it will fire every time the game is
opened (i.e., repeatedly throughout the game, if a game is pbem or
saved). This may not matter for what you're asking it to do, but if it
does, then you'll want to add its own global property to it, preventing
it from repeatedly firing.
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