[messages] [Module Design] Map layers for pieces and markers
spideratj at aol.com
Mon Jun 12 16:33:05 CEST 2017
> Is it a "Trait" on each piece or prototype? Is it a Property (and if
> so how do I assign it)?
Yes to both, using a Marker trait. A Marker trait (not to be confused
with Place Marker trait which uses the term in the same way you are with
your designated hexes) assigns a permanent property for that particular
piece or prototype... so it works exactly the same way as a Dynamic
Property trait, apart from the latter being adjustable.
So if your map's game piece layer is named: MainMapLayer, the Marker
trait would have Name: MainMapLayer, Value: Objective. The others would
then use MainMapLayer=Terrain properties. I assume Terrain would be the
higher of the two levels (lower in order).
Hope that helps.
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