[messages] Edit: Re: [Module Design] cards and tokens
drnostromo at drnostromo.com
Wed May 31 18:19:14 CEST 2017
[This message has been edited.]
Right click the [Map Window] in which you want to set up piece layers
and "Add Game Piece Layers".
Property Name for the Layers = name it something like "MapLayers". Then
add your layers below ...something like
The item at the TOP of the list is your BOTTOM most layer.
On the cards and tokens, add the Marker trait and mark the pieces with
MapLayers = (the level you want). They will now automatically occupy
As far as changing a selectable/movable piece to a non.. The easiest
way that I can think of would be to use a "Replace with Other" trait and
define it as exactly the same piece but with the Does Not Stack set to
non-selectable/non-movable. Then when you replace the the original piece
with the new piece, it will become permanent.
Read this topic online here:
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