[messages] Edit: Re: [Module Design] Adding maps during play to a map window besides "main ma

bdgza bdegroot at gmail.com
Mon Apr 30 10:27:53 CEST 2018


[This message has been edited.]

Afaik you can't modify the board composition once a game has started
(unless you do it on the vsav externally). How I solve this is by
creating board pieces, which can be placed on the bottom layer of the
map window, and can't be moved or selected by the user. Your module can
have programmed logic on when and where to place these board pieces,
and/or you can use a placeholder piece that gets replaced by an
immutable board piece. But your original map windows needs to be large
enough to facilitate all your board pieces, so you will still have your
wasted space, just blank until used.

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