[messages] [Module Design] Best way to implement counters, please ?

kerkael kerkael at gmail.com
Fri Jan 19 16:45:49 CET 2018

So, the special counter is a piece ? That's what you called a special
counter, right ?
Created it under the At-start stack menu on my player map.
It displays the value of the Global Property (created on main menu),
with a nice icon I chose, and maybe some text.
Would you suggest using the same kind of object for the reserve of money
? Then at each round I can have the Income change the amount of Money ?

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