[messages] [Module Design] "Shuffling" specific card into top 20 cards

JoelCFC25 jkoepp at yahoo.com
Tue Jul 3 14:48:47 CEST 2018


You can steal everything you need from the Pax Porfiriana module (there
are probably lots of other modules that do this, but it's the one I know
because I added it). 

In particular, you want to look in the Game Piece Prototype definitions
for the "DeckSetup" prototype, and then look at the mess of Global Key
Commands in the Setup map window. The reason there are so many is that
the deck construction varies according to the number of players, so you
might well avoid that with your game if the rule is always the same. 

Broadly speaking, this module has a deck with all the standard cards and
then a deck with all the Topple cards (the ones that get shuffled into
the top X number of cards). Then there is a hidden Shuffler deck, and
the actual Draw Pile deck on the main map. Using Multi-Action Buttons to
"sequence" a bunch of Global Key Commands, the module grabs X number of
random standard cards, moves them to the temporary Shuffler deck, grabs
1 Topple card, moves it to the Shuffler deck, then sends that combined
group en masse to the Draw Pile deck on the map. It repeats this over
and over the requisite number of times. Pay particular attention to the
Reshuffle setting of each deck--you want "Always" on your staging deck
and shuffler deck, but "Never" on what ends up being the actual Draw
Pile, to ensure the cards you're mixing in at your intervals don't come
out when they shouldn't.

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