[messages] [Module Support] Talon Module issue?

jankomatic jankomatic at gmail.com
Sat Jun 9 17:11:00 CEST 2018

Friends and I have played dozens of different VASSAL modules together
and we all use my MUMBLE server for communication.

The Talon module is already "laggy" in general meaning when you drag a
counter you have to wait a bit before it moves/updates.

If I play an offline game everything seems fine other than the above
lagginess.  If we get on to play with someone else, as soon as someone
starts talking in Mumble the entire game locks up and just stops working
for some.  This has never happened in any other module we have played in
the last 10 years.

The only error I see in the errorlog is this:

2018-06-09 09:28:44,356 [0-IPC receiver for 24776267] ERROR
VASSAL.tools.ipc.IPCMessageReceiver - 
java.net.SocketException: Connection reset
	at java.net.SocketInputStream.read(Unknown Source) ~[na:1.8.0_131]
	at java.net.SocketInputStream.read(Unknown Source) ~[na:1.8.0_131]
	at java.net.SocketInputStream.read(Unknown Source) ~[na:1.8.0_131]
	at java.io.ObjectInputStream$PeekInputStream.peek(Unknown Source)
	at java.io.ObjectInputStream$BlockDataInputStream.peek(Unknown Source)
	at java.io.ObjectInputStream$BlockDataInputStream.peekByte(Unknown
Source) ~[na:1.8.0_131]
	at java.io.ObjectInputStream.readObject0(Unknown Source)
	at java.io.ObjectInputStream.readObject(Unknown Source) ~[na:1.8.0_131]
	at VASSAL.tools.ipc.IPCMessageReceiver.run(IPCMessageReceiver.java:34)
	at java.lang.Thread.run(Unknown Source) [na:1.8.0_131]

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