[messages] [Module Design] Remove a Marker after a Place Marker trait
drnostromo at drnostromo.com
Thu Jun 6 20:26:40 CEST 2019
You probably want to put a Marker trait in your Cube prototype
...something like PieceType = Cube
Then use a Global Key Command to send the Delete command to Property
CurrentMap = (map the pieces are on) && PieceType = Cube.
Set it for all pieces and that should work.
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