[messages] [Module Design] Multi player - how to lock users
kerkael at gmail.com
Sun Jun 9 15:14:00 CEST 2019
Do you have examples of games where the player turn is enforced and the
others are locked while waiting for their turn ?
I'd like to see their code.
Do you think it's a good practice to do so ? I was thinking we should
play like around a table, and it's just by talking and commenting we
define whose turn it is, and what they should or should not do (plus the
log is very useful).
Thanks for your suggestions and comments
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