[messages] [Module Design] Add back Definition of Player Sides?

JoelCFC25 jkoepp at yahoo.com
Tue Mar 5 15:58:32 CET 2019


"eljayplay" wrote:
> However, once you extract a module, you can't package it back up as a
> working .vmod, as far as I can tell.

Sure you can. I've done this countless times. 

What OS are you using? If by chance it's MacOS, that has a
not-very-helpful habit of uncompressing a zipfile into a brand new
folder, and sometimes people mistakenly think they need to recompress
that entire folder to get a module again, which is incorrect. You want
the *contents* of that folder to be at the root level of your zip
archive--at a bare minimum, this will be:  a buildfile and an images/
directory. There could also be predefined setups and/or documentation if
you've created those. 

The best course of action is to use a piece of software that obviates
the need for changing the file suffix of your module from .vmod to .zip
and then back again later. 7zip, WinRAR, and probably plenty of others
can easily open zip archives even if they have a non-standard file
suffix so you can alter the contents of the archive directly without any
file renaming fuss.

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http://www.vassalengine.org/forum/viewtopic.php?p=56585#p56585


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